Muhammad Furqan Tahir - I am Bird environment (game ready low poly)

A stylized 3D environment optimized for flying and exploration games. Ideal for bird-eye experiences, prototypes, and nature-themed projects.
I Am Bird – Stylized 3D Environment (RNV)


I Am Bird Environment is a carefully crafted stylized 3D environment designed for games, cinematics, animations, and immersive experiences. Built with performance and visual clarity in mind, this environment captures a calm, natural atmosphere suitable for exploration, storytelling, and artistic projects.


Created using Maya, Photoshop, Substance Painter, and optimized inside Unity 2022.3.62 (LTS), this package is ready to drop into your project with minimal setup.


✨ Key Features


Stylized yet natural bird-eye inspired environment


Optimized meshes and clean topology


High-quality PBR textures


Performance-friendly for PC, Mobile, and VR


Modular assets for easy customization


Clean lighting setup for fast scene building


Ideal for games, cinematics, short films, and AR/VR projects

Technical Details

  • Engine Version: Unity 2022.3.62f1 (LTS)

  • Rendering Pipeline: Built-in (URP compatible with minor adjustments)

  • Modeling Software: Autodesk Maya

  • Texturing: Substance Painter, Photoshop

  • Texture Resolution: 1K–2K (optimized)

  • Materials: PBR

Use Cases

  • Indie & AAA games

  • Cinematic scenes & short films

  • Mobile & VR experiences

  • AR environments

  • Concept art & visualization

  • This package contains environment assets only

  • No characters or animations included

  • Compatible with Unity’s standard lighting

    Number of textures: 45 ( including bake and normal maps)

    Texture Resolution: 1K–2K (optimized)

    Minimum polygon count: 68

    Maximum polygon count: 2658

    Number of meshes/prefabs: 17

    Rigging: No

    Animation count: 0

    UV mapping: Yes/No

    LOD information: 0

    Types of materials and texture maps: PBR