In the 3 screenshots i posted, HDR was checked in the render target settings.
Otherwise, the first screenshot would have been as weird as the third.
I don’t understand. You tell me it works and, on my side, it doesn’t.
Maybe a hardware issue…
Or maybe : i compiled using “build UE4” on a source code already modified and built 2 times for other reasons. Should I use “rebuild” ? Could it make any difference ?