Bringing the Power of C#.NET in UE4
**Marketplace link : https://www.unrealengine.com/marketplace/ms-sql-integration
**
Hi Guys ,
Since my C++ knowledge is restricted to Unreal C++ and not having any basic concepts of core C++ , it has always occurred to me what if I can write gameplay actions in C++ and blueprints , but all non gameplay tasks are carried out by C#. Having expert knowledge and experience in C# , I believe I can do pretty much anything if only I have access to C#. Well , last year I found out that, it is very much possible.
The MS SQL Integration Plugin brings the power of .Net in Unreal Engine. With this plugin you can store and retrieve data and images from your SQL Server. Build your own queries and select and update data to your database directly from Blueprints. No restrictions in query formation. Any query working inside SQL Client , works here, which means you can select and update multiple data at once , use joins and sub-queries, as well as create and drop tables via Blueprints.
This thread will be used for support so post any queries or feedback related to this plugin here.