I do indoor scenes, where there are leather balls with sound and TVs with audio playback. I need to output the audio files in these scenes in MQR rendering. Is there a way for the Unreal Engine to output these “sound in the scene”?
I do indoor scenes, where there are leather balls with sound and TVs with audio playback. I need to output the audio files in these scenes in MQR rendering. Is there a way for the Unreal Engine to output these “sound in the scene”?