Still struggling with complex cartoon rendering nodes? This out-of-the-box cartoon shading package designed for indie developers comes with complete character models + material systems 🔸 【5-Minute Setup】No need to understand shader logic! Directly control through parameter panel: ✅ Outline thickness/color ✅ Specular shape/threshold ✅ Shadow gradient transitions - As simple as adjusting layers in Photoshop
🔸 【Complete Ready-to-Use Resources】
🎮 Demo Character: Anime-style girl model with expression blendshapes and ControlRIG animation system
🎨 Material System: Skin, metal, and 3D-to-2D rendering solutions
🔸 【Developer-Friendly Design】
🆓 Permanent Free: Unlimited use for personal/non-commercial projects (Commercial license required)
🔄 Continuous Updates: Quarterly feature upgrades based on community feedback
🛠️ Low Performance Cost: Mobile-optimized materials that run smoothly on budget devices
🎮 Ideal for these project types:
• Indie team anime-style mobile game development• Student graduation projects/game jam quick prototyping• VTuber avatar creation• Anime-style cutscene production
Character Bone:The non-standard skeleton used is a custom skeleton, and the character has additional physical bones and special IK bonesNumber of Blueprints:35(3Actor 32Widget)Character:6Textures:69
Meshs:1
Input: Gamepad, Keyboard, Mouse
Network Replicated: (Yes)
6 Likes
Hey! Thanks for making this shader, it looks very lovely! Noticed that it got updated today, what are the changes compared to the previous version of this shader pack?
Heyhey! Amazing Shader Pack, just wondering how to get a commercial license? Thanks!
V1.5 mainly updated the English version
2 Likes
The next version of the free version
1 Like
hello , I saw video on bilibili that you also did some rendering for enviromental buildings to be more stylized for anime type games, would you release that too in fab? i would want it for a indie game, thanks
3 Likes
Thanks! it’s amazing work! i have looking for method of how to make cartoon shader.
太感谢了! 之前在北京看到您在会议中演示三渲二的效果,我后来找了很多教程想要复刻都不得其所。能有这个文件作为示例我真的非常感激。 
2 Likes
environment will be raleased
1 Like
can not be commercial? how to get commecial use? your assets in FAB is standard license.. but standard license is commercial allowed
Most quality anime model i ever seen . Hope you can create to sell or make a patreon to port characters from other game to Unreal .
1 Like
How to fix this?
How did you make T_Body_Tex_SHC? I’m not sure what type of texture it is.
Your shader are so cool i love it 
Been playing around with it and making modifications to allow Virtual Textures however the one current issue I’m seeing is that if the lighting is dim or dark, the shader doesn’t take it into consideration. I know the work around would just be to change the shadow color to a darker color, but is there a more natural way of doing it?
How to add Outline material? It’s look like make another similar model overlap to add it?