A simple game model of a beautiful girl, the pack includes a set of textures and materials
Video preview: https://youtu.be/QQOlR9s47UU
Important:
Epic Rig;
Easy retargeting;
Basic fabric simulation built into Unreal;
Not a modular model;
All renderings were done in alternate scenes that are not included in the pack.
Polycount ┆ The Character does not have LOD system
Verts: 56535 Tris: 80486
Rig is based on the Epic Skeleton (UE5) with additional bones (all facial bones)
The main bones hierarchy has remained untouched, the skeleton was made in Blender using the Auto-Rig addon.
The model was made on top of an epic skeleton, which allows for easy retargeting.
Unreal Engine Project
Supported version: 5.0.3+;
Epic Skeleton rig with additional bones;
Physics is set up;
High-quality textures;
40 Texture 4k - normal, metallic, roughness, albedo, opacity.
11 materials: Body_bot, Body_top, Bows, Dress_top, Dress_bot, Eye, Hair, Sclera, Teeth, Tongue, Td;
2 material instance: Sclera and Hair
List of added bones: c_cheek_inflate_l, c_cheek_inflate_r, c_cheek_smile_l, c_cheek_smile_r, c_ear_01_l, c_ear_02_l, c_ear_01_r, c_ear_02_r, c_eye_offset_l, c_eye_l, c_eye_ref_track_l, c_eyelid_corner_01_l, c_eyelid_corner_02_l, eyelid_bot_l, c_eyelid_bot_01_l, c_eyelid_bot_02_l, c_eyelid_bot_03_l, eyelid_top_l, c_eyelid_top_01_l, c_eyelid_top_02_l, c_eyelid_top_03_l, c_eye_offset_r, c_eye_r, c_eye_ref_track_r, c_eyelid_corner_01_r, c_eyelid_corner_02_r, eyelid_bot_r, c_eyelid_bot_01_r, c_eyelid_bot_02_r, c_eyelid_bot_03_r, eyelid_top_r, c_eyelid_top_01_r, c_eyelid_top_02_r, c_eyelid_top_03_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_chin_01_x, c_chin_02_x, c_lips_bot_01_l, c_lips_bot_01_r, c_lips_bot_l, c_lips_bot_r, c_lips_bot_x, c_teeth_bot_l, c_teeth_bot_r, c_teeth_bot_x, tong_01_x, tong_02_x, tong_03_x, c_lips_smile_l, c_lips_corner_mini_l, c_lips_smile_r, c_lips_corner_mini_r, c_lips_top_01_l, c_lips_top_01_r, c_lips_top_l, c_lips_top_r, c_lips_top_x, c_nose_01_x, c_nose_02_x, c_nose_03_x, c_teeth_top_l, c_teeth_top_r, c_teeth_top_x.