Objects Scanner is a plugin that adds a object scanning system to your project. Drop a component on your player, implement the interface on any actor, and get a complete scan pipeline with progress tracking, automatic target acquisition, line-of-sight validation, and a persistent discovery database — all exposed to Blueprint.
Key features:
Cone-based auto-targeting that always locks onto the most centered valid object
Per-actor configurable scan duration, rescan rules, and partial progress persistence
Four Blueprint-assignable delegates for seamless UI integration
Built-in save/load slot requiring zero setup, plus a manual API to integrate with your existing save system
Discovery database that survives level transitions and tracks scan counts and timestamps
Debug cone visualization with zero overhead in Shipping builds
Suitable for any genre that involves exploration, research, or object interaction — survival, adventure, puzzle, or simulation.