MqllHockE - Object Scanner

Objects Scanner is a plugin that adds a object scanning system to your project. Drop a component on your player, implement the interface on any actor, and get a complete scan pipeline with progress tracking, automatic target acquisition, line-of-sight validation, and a persistent discovery database — all exposed to Blueprint.

Key features:

  • Cone-based auto-targeting that always locks onto the most centered valid object

  • Per-actor configurable scan duration, rescan rules, and partial progress persistence

  • Four Blueprint-assignable delegates for seamless UI integration

  • Built-in save/load slot requiring zero setup, plus a manual API to integrate with your existing save system

  • Discovery database that survives level transitions and tracks scan counts and timestamps

  • Debug cone visualization with zero overhead in Shipping builds

Suitable for any genre that involves exploration, research, or object interaction — survival, adventure, puzzle, or simulation.

Documentation