MPFPSK Animated Sniper Rifles

This method is not usable in many games and you can cast shadows with the normal method too.
And from the Cryengine Demo and the marketplace demo I see bad quality at the end since the viewmodel don’t have a good control and the third person looks like a robot with the same animations, and with this method using only one asset you can’t give more details to the weapons…

About BP vs C++, soon the BPs will be compiled to C++. Anyway you can’t compare like that…

By the way you can’t create DLCs for other marketplace items… that at least is what I know.