Moxel 3D - Latex Outfit | MetaHuman Compatible

Customizable Latex MetaHuman Outfit ✨

LatexOutfit is a parametric MetaHuman outfit designed to deliver a sleek, glossy, second-skin look. It resizes dynamically with your MetaHuman inside MetaHuman Creator in Unreal Engine. ⚙️

Key Features 💡

• 🎨 Customizable material: Color exposed parameter.
• 🧬 Fully conforms to all supported MetaHuman body types (Aof4, Bof4, Cof4, Dof4) directly in MetaHuman Creator
• ⚡ Ideal for cinematic, stylized, sci-fi, cyberpunk or performance-ready characters

Technical Specs 📐

• LODs: 4 (LOD0)
• Texture Resolution: up to 4K (4096×4096)
• Format: .mhpkg (MetaHuman Outfit)
• Body types: Aof4, Bof4, Cof4, Dof4

Compatibility ✅

• MetaHuman Creator
• MetaHuman Skeleton Support: Yes
• Supported body presets:

  • Masculine / Tall / Medium

  • Feminine / Tall / Medium

  • Masculine / Tall / Big

  • Feminine / Tall / Big

  • (All mapped to Aof4, Bof4, Cof4, Dof4)
    • Unreal Engine 5.6 via the MetaHuman pipeline

Import Instructions 📦

  1. Download the .mhpkg file from this FAB listing.

  2. In your project, create a folder: Content/Outfits/ (if it doesn’t exist).

  3. Create a folder inside it named LatexOutfit.

  4. Drag OA_LatexOutfit.mhpkg into the LatexOutfit folder to unpack.

  5. In MetaHuman Creator, drag WI_LatexOutfit into the Outfit Clothing section and double-click to apply.

Great Skin-Tight Outfit… works perfectly for our use case.

We needed a slight customization and Developer was very responsive!

1 Like