Moxel 3D - Imperial Crown | MetaHuman Compatible

Imperial Crown πŸ‘‘βœ¨

Imperial Crown is a regal MetaHuman accessory designed to give your characters a classic king or queen silhouette. It sits naturally on the MetaHuman head and fits directly on Dof4-based MetaHumans inside MetaHuman Creator in Unreal Engine.

βš™οΈ Key Features

β€’ πŸ‘‘ Royal crown accessory with stylized shapes suitable for kings, queens and fantasy royalty.
β€’ 🎨 Customizable colors: multiple materials with exposed color parameters to tweak metals, accents and details.
β€’ 🧬 Built to conform to MetaHuman body type Dof4 directly in MetaHuman Creator.
β€’ 🎬 Ideal for cinematics, fantasy games, stylized characters and promotional renders.

πŸ› οΈ Technical Specs

β€’ πŸ“ LODs: 4, optimized for real-time use.
β€’ 🧡 Texture resolution: supports up to 4K (4096Γ—4096), depending on your imported maps.
β€’ πŸ“¦ Format: .mhpkg (MetaHuman accessory).
β€’ 🧍 Body type: Dof4.

βœ… Compatibility

β€’ MetaHuman Creator support.
β€’ MetaHuman skeleton support: Yes.
β€’ Designed for Dof4-based MetaHuman presets.
β€’ Unreal Engine 5.6+ via the MetaHuman pipeline.

πŸ“₯ Import Instructions

  1. Download the .mhpkg file from this FAB listing.

  2. In your project, create a folder: Content/Accessories/ (if it does not exist).

  3. Create a folder inside it named Crown.

  4. Drag OA_Crown.mhpkg into the Crown folder to unpack.

  5. In MetaHuman Creator, drag WI_Crown into the appropriate Accessories or Head/Headwear slot and double-click to apply. πŸ‘‘