Moving widgets around is laggy/slow in 5.0.3

Since upgrading to unreal 5, when I try moving widgets around by clicking and dragging in the editor, even something very simple like moving a single button in a blank project, it doesn’t follow the mouse smoothly any more. Instead I have to hold the mouse still for a second or two before the widget updates to the new position.

There was no issue dragging widgets around in 4.6.2 so I wonder if an optimisation has been lost here? I’m aware that I’m running on an old PC but I’m still above the recommended hardware requirements, and nothing I’ve seen announced about unreal 5 has indicated that the UI side of things should have gotten significantly more demanding. Any tips on improving performance here would be appreciated.

I have the exact same problem. UE4 runs nice and smooth, but UE5 is very slow and takes time to catch up to the mouse.

Widget animations run perfectly fine with no stuttering, so it does just seem to be an issue with manually placing.

Im running a fairly decent PC and the rest of the engine is very responsive.

Really not sure why, hoping for a solution too!

Hey there @TheOtherDuck! Welcome to the community! I’ve actually seen a couple of complaints about widgets freezing for a couple frames on some older systems after being dragged out. May I have your specs and if you’re running DX11 or DX12? Compiling a bit of info for this specifically.

Thanks! Specs:

Windows 10
Intel i5 2320 (4 cores) @ 3.0GHz
12GB RAM
DirectX 12
Nvidia 1050 Ti
Samsung 860 EVO 1TB SSD

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Hi, I actually just solved this problem. For me at least, it was my mouse polling rate of all things! At 1000Hz widget movement was incredibly choppy, but setting my mouse to 250Hz fixed the issue.

Thanks for the tip @Muffinchin, unfortunately my mouse is only 130Hz so that shouldn’t be the cause for me.

Thanks! I’ve notated this and will be keeping a link back to this post if my travels come across a fix/workaround. One possible I just got from @Muffinchin here so thank you both! I haven’t be able to replicate more than a minor slowdown on my side even on a gated system so the hunt continues!

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Hi, I’ve encountered the same issue using Unreal Engine 5.0.3
Everything runs smoothly except for the widget editor

Specs:
Windows 10
i7-4790k
GTX 1070ti
16 GB Ram
Engine installed on an SSD

(All drivers updated etc.)

Tried disabling Nvidia overlay (some users said that fixed their lag), did not work for me. Also lowering mouse refresh rate did not help.

The lag is really bothersome, I can still work with it, but it’s annoying as hell :frowning:

Hope there’s a solution found.

Here’s a video of the issue: Lag in Widget Editor