So, I’m trying to make walls that slowly move to each other, like in some kind of adventure film, that in the end person inside get crushed. Is it possible to move this walls, but with longer time. Now they are just immidietly teleporting.
You need to put the current wall location, and where you want it to be afterwards, here
Ok, but this doesn’t solve my problem, because the wall is teleporting, and I want to move it to that place gradually, that it takes some time, and player can escape from it.
In that case, it must be your TL curve. It needs to go from 0 - 1 over a number of seconds…