I’m new to unreal engine 4, so I thought to start with something simple.
I got the idea to make a simple kind of “topdown 3d strategy game”, but I have problems with the camera moving.
I’ve placed the camera in a nice rotation angle, but I wan’t the player to be able to right-click and move the mouse to move the camera sideways, forward and backward and zoom with the scroll wheel (with the “level blueprint” system).
I can’t figure out what nodes I shall have and how I shall place them so that that’s possible (remember I’m new).
I’ve made a new function and then a timer in the “Event graph”, in which I’ve activated looping and sat the time to 0.001 second.
EDIT: I’m not sure if anything that I’ve done is right!