Hello all,
Im trying to get a simple click and move to actor to work on the client side in UE5. i am currently using the top down templete and it has a click and hold to move to that location but i would like to have it click once and it goes there or to actor under the cursor.
I have my player controller blueprint set up so it looks for an actor under the cursor if an actor is valid and i click on it i pass it through a custom event ran on the server with a simple move to actor on it but this does not work on the client side just the server side.