Moving Player's camera using matinee

Hey there. I’m trying to create a game in which the player can control several pawns. The idea is, when pawn A interacts with pawn B, there will be a nice transition between the cameras and player will now control pawn B

I’ve achieved this using timelines and lerping the position and rotation of the cameras; however, it’s really ‘hacky’, and I feel like a matinee would be more useful. Problem is, the matinee has the camera initial and final position already set in.

Is there a way to change the initial position of the matinee camera depending on the player’s position?

Thanks in advance

you could “get” the camera component of player 1, and add an offset to it to shift it towards the camera location of the other actor, once in position, just switch cameras(and reset the first ones camera back to the proper location).