We have a big world in our MMO game, divided into sublevels. When a player logs in, we want him to spawn where he logged out.
In PostLogin (overridden from AGameMode) we fetch his last location and move him there.
When the player logs in, he’s teleported to that spot, then instantly teleported back to (0,0,0) and starts playing from there.
Does anybody have any idea why this happens?