Moving Platforms for Creatures/Guards

I had the same issue when creating a breakable skylight that I wanted guards to walk over. When they refused to walk over a destroyable mesh, I tried putting an invisible, movable cover on top (that would move when the skylight was broken). Still no luck. If I solve that problem I will post here.

I had the guards move to me while I was directly opposite the moveable mesh and they would walk the long way around it to get to me.

No luck with putting path nodes on a moveable brush either.

I did have a moving grind rail that guards would use occasionally.

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