Hey,
I am trying to make a system for platforms, in which I place a few moving platforms in the world and they move within a range at the spot they were placed. As an example:
Imagine the platform is placed at 10, 10, 10 in the world. I now wanna move it along the Y axis + and - 10 from the current position. But if I now place it at 30, 30, 30 it should take that position and move it + and - 10 on the Y axis. I did this before in Unity with no problems, so I tried to use similar logic using the blueprint system in UE4.
Here is my approach, but for some reason nothing happens within the world. All platforms stay still 0 movement is seen. In my head this blueprint seems logical, but I am still very new to acutally mechanisms in blueprints. So far I am only good with material blueprints.
Any help is greatly appreciated and please no matinee, I want this to be pure blueprint (as far as possible).
Thanks in advance
Kind Regards
Cribbel