Ok so I tried to replicate it using the standard blue mesh character and it is not working for me. My BotCharacter just stands there and does nothing. I’ve tried to replicate it both in level blueprint and character blueprint to no avail. I’ve attached the replicated blueprint. If someone can tell me what I’m doing wrong. If I play simulate my nodes always fire into failed.
I’ve followed all the steps above except *build -> build paths. I can’t find that function. Are you referring to navmesh?
I am using Parent Class: character so it should move. But even if I set up a simple move to actor function (to move to my controller) it still just stands. I’ve followed 3 different tutorials to make an AI walk and in each case the only difference I make is that I replace the object with the blue guy. In each case it just stand there and I’m having difficulty figuring out what’s the problem.
My hope is to make an AI that wonders randomly in designated area. But before that, I’m attempting to make it move in pre-designated target points to no avail. Any help would be appreciated.