ve tried to move a single object for several hours now, but without success. What I plan to do is having an object that spawns other smaller objects. These smaller objects should move to a special location on the map (prefereable some kind of invisible object / marker). What Ive tried to to is set up a blueprint class. There`s the first difficulty … what do I choose next, is the right class an Actor or a Character? If I click on Custom Classes I also can choose AI Controller, sounds pretty right for me. But is it?
Ok lets say I choose the AI Component and drag any prop into the components, why cant I just choose for example “Simple Move to Location” or “Move to Location” for my mesh?
As you see … it seems like I understood nothing yet -_- scratching head