Hi,
I don’t know if this is a bug or a feature. While simulating a Skeletal Mesh in Phat and moving the cursor, without pressing anything inside the viewport, the Physical Simulation reacts to the movement. How can I deactivate this?
I made a video and included the project into a zip file here: dropbox
Edit: I observed this behaviour not only in Phat, placing physical simulated Actors in a level and press simulate you will see the same jittering while moving the mouse (you can obeserve this in my example above too). If you hit play the jitter disappears. Pressing shift-F1 to leave the play-in-viewport mode the jitter returns if you move over buttons in the shelfs.
In order to record animations with physics, I wait some seconds after hitting simulate and record until it stabilizes, then I press play and keep the cursor there. Edit_2: Tooltips of Pause and Play still cause Jitter.
Kind Regards,
Arvid