Moving Character Inside BP

Hi, I am fairly new to UE5, I have a part of my game where you walk into a trigger box and a character peaks from around the corner. Is there something that I can add in the BP so the character doesn’t just pop out of no where but slowly eases into it? Could I use the timeline for that function?

Here is my BP at the moment

Solved… I used another BP and just got the location of that one for the characters destination!

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