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Moving Assets Breaks References

I moved assets in Unreal version 4.25. I moved them in the editor by dragging to the folder and clicking move. Everything is fine and I close the editor.

When I come reopen the edtior, ALL of my assets and their references are broken. Everything from texture references in materials, skeletons in animations, you name it and it was broken. Any fix to this?

Try fix redirection in folder.