Moving an imported animated cine camera actor?

Hi!
I am working on an postproduction and so i did my motion tracking and imported the camera from cinema 4D into my unreal engine project. Works fine so far. But now i have to move the camera to another location in my virtual set.
Is there a way how to move the cine camera actor so that the imported animation just happens on a diffrent spot. I didn’t get it right now how to do it.

Best regards
Asta

I got it. First I imported it as fbx directly to the camera cut, but when i import it via datasmith i get a parent object, that lets me move the animation arround.