I’m trying to implement a box moving puzzle where the player would have interact to move a box to a certain location to unlock a door but I want the box to move along a mathematical grid instead of using physics. How would I go about doing this?
Hey there @LuckyHitConosuer1! Welcome to the community! I’ve got a couple of resources for you that might help out!
A thread where a few users show off some example BPs:
A video where Ryan Laley goes over a different way of grid based movement: (started at 30ish minutes):
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Thank you! These were extremely helpful