Moving a Vector relative to a another vector

How can i move a Vector relative to a another Vector in Blueprint

You might have to clarify what you’re trying to accomplish, because what you’re asking could mean a few different things. I’m going to guess want to move location vector A relative to directional vector B (the forward vector value of an actor/component I assume)? If that’s the case, just multiply B by whatever vector-distance you want, then add it back to vector A.