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Moving a unreal project started in Twinmotion to a machine without the plugin

Hi, is there a way to move an Unreal project started in Twinmotion to a machine that doesn’t have the Twinmotion to Unreal Plugin installed? The project seems to be dependent on the plugin and with a +30gb size plugin, moving from a PC to another is a bit of a pain. Can you not just convert all meshes/materials/content used to the unreal project itself?