Moving a dedicated server code?

Quick question, I’m baffled on how to move my locally built dedicated server codes to a real public server.

Are we suppose to use UE’s frontend on this? It said in the Frontend’s device manager tab that I could add remote IP there, but it doesn’t seem to work. I tried to move all the necessary files over myself, but there seems to be directory conflict and I cannot start the dedicated server.

Can anyone give me some advice on this? My thanks in advance.

Well, in any case, I found another compiled files under Saved/StagedBuilt and they work fine as a standalone group of files. Can we use these files instead of the normal built binaries? What’s the different here?