Movie sequence render: Object Ids pixelated

Hi UE Forum :slight_smile: I hope someone can help me with a problem I encountered which I am not able to fix myself. I have a virtual production scene that I want to render as an exr sequence to do post production in after effects. When I use the cryptomatte effect in ae the outline of the objects/actors are very pixelated. The render itself is quite high res, the settings such as AA as well. Attached you’ll find screenshots of my settings.
I am quite new to Unreal (a week) so please understand my lack of knowledge.

Thank you! :slight_smile:



closeup

This is caused by the compression you have set on your EXR. Multilayer with Crypto/ObjectID has to be lossless (ZIP, etc.). Currently, there is no nice way to have both lossless crypto and compressed beauty in one EXR.

//- Late reply, but this forum is full of good questions unanswered for months, so it might come handy to someone down the road :smiley: