Hello everyone!
I have a pipeline that generates short video from UE4 scene. I run UE4 project from command line like this: UE4Editor.exe <Project.uproject> <Map> -Game -MovieSceneCaptureType=/Script/MovieSceneCapture.AutomatedLevelSequenceCapture -LevelSequence=<Sequence> -NoLoadingScreen
with couple of additional options.
At the same time, when I try to render the same sequence from the Movie Render Queue with the same quality settings, it takes significantly longer (15s in command line vs. 40s in MRQ). Is it an expected behaviour of MRQ?