Hi,
I’m new to a lot of this, so it is likely a simple mistake on my part. In the Movie Render Queue I have a my sequence and level specified. The level also has a visibility track with the correct level displayed. It plays back fine with all the expected objects from the level displayed when playing back in the sequencer. When I render from the Movie Render Queue, I specified the same sequence and level, but it only renders the character, without the background environment. The character is in the sequence file via a blueprint, but the static meshes in the environment are only in the level. Any idea what I should do to make the Movie Render Queue render the entire contents of the level?
Thank you.
Adnan hussain