Movie Render Queue Issue - Light artifacts Stripes

Had the same issue!!
And turned out to be something very stupid…
The resolution of the camera sensor had a different aspect ration that what I was trying to export (3840 x 2160) Fixed the sensor to Digital film 16:9 and it worked…

Hello everyone

I had a similar issue rendering a car scene in the Salt Flats map that Epic provides. What fixed the issue for me was turning off Final Gather Quality under PostProcessVolume > Global Illumination > Lumen Global Illumination

Here’s a comparison:

Hope this helps!
Cheers

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Thank you SOOOO MUCH, jorgejabor!!!

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This fixed the same issue for me as well :slight_smile:

Lowering final gather from 8 to 4 wiork for me. Thanks

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1688547400250

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I had these weird non-GI parts of the screen using MRQ and dropping final gather to 5 max solved it ! Thanks !

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@Osaki_official1 Your solution worked for me. Tile setting more then 1. Thank you so much!

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