I’m using Movie Render queue to output a short sequence with a single static camera.
I am watching the render preview, and I notice around frame 274 (23% in) the camera seems to jump to another position completely.
There is only one camera in my camera cuts track, and when I play back in sequencer, there are no jumps.
I’ve tried reconnectng the binding on the camera cuts track, deleting and adding another completely different camera and biding that to the camera cuts track, still no luck.
Oddly, I tried moving the Start point in sequencer to frame 274 to see what would happen. Well about 273 frames into the render, it happened again. So it doesn’t seem to be dependent on any one point in the sequence!