The attached comparison image shows the default scene with one post-process added and the image rendered from the movie capture. Obviously the captured image on the right is brighter, is this a known bug?
Or is there some setting?
To reproduce, create a simple post-process with a texture, like the one attached, and change to After Tonemapping. If you take a movie capture from any sequencer in this state, you will see a discrepancy as shown in the comparison image.
If you know of a solution, etc., I would appreciate a reply.
Thank you.