Movie Render Graph: rendering issues

Okay, yeah, I can kind of repro this. Actually, in the Main branch, the alpha from the spawnable take recorded cam is reversed. So, it’s white where there is nothing and black where there is a mesh. Is that the same for you?

Secondly, are you saying that in a cine camera, the alpha is not white? Is it possible you are holding out any low-density atmosphere in front of the characters?