Hi, I’ve been able to follow the tutorials on MRQ scripting and custom callbacks using Python. I understand how to override variables in my graph. When I do this, I would also like to override certain properties in my actors, which may or may not be spawned by sequencer. I can find and change these parameters with a python script just fine when I’m working in the editor. However, when I’m doing batch rendering with my custom MRQ python code, these variables do not change at all, or change unreliably. Would anyone know why this may be happening and how to fix it?
For example, when running my MRG script (basically copied from the tutorial), I’d like to set a camera property.