I’m trying to get a character to move using movetoAI, except every time I try this UE4 crashes. I have a navmesh, I have it hooked up to an event begin to play to test it. I’ve tried several different setups and without fail it crashes. If I try and just print string AI controller it says their an error and that it can’t be found but in class defaults, it has one set so I’m really confused.