I migrated my Android project from 4.25 to 5.5 and I encounter a weird problem with Actor moving to player.
My enemies actors are moving to player using “move to actor”. Everything is working fine on 4.25, but on 5.5 enemy actors move to player once and when they reach player, they wont move again (sometimes it wont go even once)
My navmesh is working fine, because my BOSS actors (which have the same moving script), works normal and is running to actor all the time, like it should be.
MoveToActor return value showing Request Successful on the first time, but when i want to actor move to player second time is Failed.
When i made simple test actor with MoveToActor connected to tick it works normal, but when i do the same thing to my enemies actors it’s doing the same thing, which is running to player once.
Anyone have glue what can be the cause of this problem?