In practice you should just use PlayerPawn’s location, without any Z-alteration. You might want to extent default navigation query extent - you can do that via NavigationSystem.SupportedAgents in your project’s setting.
Cheers,
–mieszko
In practice you should just use PlayerPawn’s location, without any Z-alteration. You might want to extent default navigation query extent - you can do that via NavigationSystem.SupportedAgents in your project’s setting.
Cheers,
–mieszko