[mover] What do i need to change to make the character rotate too?

Hi everyone. i am fairly new to mover and want to migrate abilities from the regular character movement component to the newer mover system.

I used the flying mode from the plugins folder as a base to make myself a swimming mode .

however what do i need to change here? to have the character rotate and not just motion into a fixed direction ? Like you can see in the video below no rotation applies to the character regardless of input

How can i fix this ? i dont really understand what i am doing wrong. shouldn’t the orient intent determine the root rotation as well?

Could someone explain what is wrong in more detail? a lot is pretty much the same as the flying mode. Only that i simplified this part of it to just the rotation x vector to even have regular movement at all.

I cannot find any information to the free move params and therefore it is a bit hard to understand what i am doing wrong here. But i really prefer to use the new mover system over the old cmc way.

Which type of rotation are you referring to? Roll? Pitch? Yaw?

the rotation among the Z axis , so yaw.