Mover plugin Replication Network Prediction problem

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I made the switch from cmc to the mover plugin and copied over the gasp mover character for testing the network prediction and exported it to playtest it with my friend. at first everything looked great but the longer i used the premade vaulting the worse the movement correction stutter became at least thats what im guessing it is, i had p.NetShowCorrections 1 on but from what ive seen i dont think the command works with the mover plugin, here are my network prediction settings the official documentation recomends setting Preferred Ticking Policy to Fixed and setting Enable Fixed Tick Smoothing to True but that didnt help in my editor testing with high ping so i kept it as it was. the gasp mover character also came with replicate movement off which i kept since i couldnt see a diffrence with it on and im still new to the mover system. any advice on how to fix this movement stutter would help a lot thank you