Mover Plugin - How to simply set the max walking speed with blueprints

I’m trying to modify the ground speed of characters using the new Mover plugin. With CMC its as simple as calling the Max Walk Speed variable and setting it to a new value, but I can’t figure out how to do that with the Mover component.

Found it! It is under the Shared Settings in the Character Motion Component. To access it you have to call the Character Motion Component from that Find Shared Settings and you can access the variable from there.

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Future devs this ^, but make sure to use the “Find Shared Settings Mutable” if you need mutate values.