I started making a shooter with regular ACharacter, then got into smh state when working on prone position and decided to test out the new mover plugin. Got the controls working, can run and look around but as the character movement looks smooth enough, world around seems to moving in choppy intervals regardless of net mode. That’s exactly the same in mover example maps so the question is, is that maybe due to my project/editor settings (5.4) or is that expected at this stage?