Hey all,
Having a frustrating issue with movement. My camera/scene stutters when moving around, anywhere, when the max walk speed is below 600.
I have ruled out animations / blend spaces, and have client and server side max-walk speed adjustments. I disabled all of these just to ensure it’s not these, and I still stutter unless I put starting max walk speed at 600 or above.
Does anyone know what could be causing this? Google searches only provide answers to problems with the above.
Going to attempt to post a video here soon if no one has any quick answers.
Thanks for the help!
EDIT:
Managed to figure out that adjusting my Axis Value instead of max walk speed on input actually removed the lag. Now I am even more confused, but at least I have it working.
Essentially, I now have a max-walk speed of 600 constantly, but I set axis-input on forward and backwards to .5, therefore moving at 300 walk speed. Same end result, but no lag.
Would still like input if anyone knows why this is happening, and possibly how to fix it without jury-rigging it.