Hello! I’ve something up wrong. Hoping for a bump in the right direction. On my custom pawn the only thing that is replicated is the Six DOF Movement component and a few variables. That’s it.
Big open topic I know - what area should I start looking? Glad to share blueprints as needed.
Please see this video. The lower window is the server - works great. As intended. The upper window is the client and it keeps snapping back to its starting location.
Any suggestions where to look? Thanks in advance for the feedback!
So, replicating the input in the following manner for all controls made no difference. I still get all the snapping and bubber-banding. Still the same as the video above.
To close this thread I just want to mention the issue ended up being local net work testing. Running client and server on the same machine. When I tested with remote computers across the Internet, everything replicated correctly.