Movement of Blueprint Actor

I’m quite new to implementing movement to different actors. I got the following question:
Why is my Bueprint Actor not changing its position when I press the R key? I just want it to change the position in Z axes to try something out.

That’s the Timeline Graph:

Thank you.

Probably due to the input regular actors do not process, not by default. If you place a Print String node after R, does it print?


Usually, input comes from another BP, like a Player Controller or a Pawn. There are times where you may want to have individual control over input source, though - you can enable it like so:

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It worked, thank you very much.

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