The Movement Modulator Device applies an impulse regardless of the player’s class setting. Even when the device is configured to activate only for Class Slot 2, the impulse is still applied when the player is in Class Slot 1.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place a Movement Modulator Device in the scene.
Set the following properties:
Apply Impulse = True
Forward Impulse = 5000
Activating Class: Class Slot = 2
Test:
Assign a player to Class Slot 1.
Trigger the Movement Modulator by walking over it.
Expected Result
The impulse should only be applied if the player is in Class Slot 2.
Observed Result
The impulse is applied even when the player is in Class Slot 1.