Movement in Three Axis

Just to make this brief, Im fairly new to Unreal and trying to set up a space ship actor and I need it to be able to move freely in any direction. Obviously, by default you can only turn about one axis and moving the mouse up and down only rotates the camera not the actor. I’ve played around with blueprint and I cant seem to make it allow for another axis of rotation.

In the future, I would like to also have this ship move at a certain rate of rotation rather simply be stuck perfect in line with the camera’s direction but that isnt an immediate goal.