Hello everyone, recently i got movement AnimSet Pro 1.5 for 4.15. I got a problem with the blendspace asset, WalkRunArch. When i target it to the skeleton its shows up like this. The mesh inside this animation is messed up. Why?
If someone has a solution please answer me quickly because i need to finish this!
See on the left panel the additive settings??? try pluggin in the idle animation there…
The animation section on left says new pose asset set that to none
Nothing man, i put it to none but nothing.
Welp I have no idea then, sorry…