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Movement AnimSet Pro - WalkrunAch Issue

Hello everyone, recently i got movement AnimSet Pro 1.5 for 4.15. I got a problem with the blendspace asset, WalkRunArch. When i target it to the skeleton its shows up like this. The mesh inside this animation is messed up. Why?

Screenshot_2.jpg

If someone has a solution please answer me quickly because i need to finish this!

See on the left panel the additive settings??? try pluggin in the idle animation there…

I did this and now its showing like this. What to do?

Screenshot_1.jpg

The animation section on left says new pose asset set that to none

Nothing man, i put it to none but nothing.

Welp I have no idea then, sorry…