Movement Animset Pro - [Submitted]

You see, in Unreal Engine 4, you could cut out the Middle man, as you can use either the Mesh rotation / location (of the third person template) or the camera location / rotation (Depending on the control style), however the getting the Input Direction is what I can’t figure out. I know you can set the AXIS of a controller push to a variable but this variable changes every frame and it would be hard to implement correctly. I’m trying to figure out a way for you and I’ll get back to you when I do.

I have a feeling the InputAxis for left and right movement isn’t actually -180 / 180, but I’ll mess around with printing some strings and see what I can come up with; Once I get the AnimBP working; I’ll send screenshots and whatnot over so you can make a video.

:smiley: